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Tokita chrono trigger remake
Tokita chrono trigger remake







tokita chrono trigger remake
  1. #Tokita chrono trigger remake android#
  2. #Tokita chrono trigger remake series#

By exploring new areas and fighting enemies, players progress through Chrono Trigger 's story.Ĭhrono Trigger uses an Active Time Battle system-a staple of Square's Final Fantasy game series designed by Hiroyuki Ito for Final Fantasy IV-named "Active Time Battle 2.0." Each character can take action in battle once a personal timer dependent on the character's speed statistic counts to zero. Items and equipment can be purchased in shops or found on field maps, often in treasure chests. Between battles, the player can equip his/her characters with weapons, armor, helmets, and accessories that provide special effects (such as increased attack power or defense against magic), and various consumable items can be used both in and out of battles.

tokita chrono trigger remake

When a playable character loses all hit points, he or she faints if all the player's characters fall in battle, the game ends and must be restored from a previously saved chapter, except in specific storyline-related battles that allow or force the player to lose. Each character and enemy has a certain number of hit points successful attacks reduce that character's hit points, which can be restored with potions and spells. Players and enemies may use physical or magical attacks to wound targets during battle, and players may use items to heal or protect themselves. Unlike traditional role-playing games, combat in Chrono Trigger occurs in the same setting where general navigation occurs. Contact with enemies on a field map initiates a battle that occurs directly on the map rather than on a separate battle screen. Chrono Trigger 's gameplay deviates from that of traditional RPGs in that, rather than appearing in random encounters, many enemies are openly visible on field maps or lie in wait to ambush the party. Areas such as forests, cities, and similar places are depicted as more realistic scaled-down maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies. Navigation occurs via an overworld map, depicting the landscape from a scaled-down overhead view. The player controls the protagonist and his companions in the game's two-dimensional fictional world, consisting of various forests, cities, and dungeons. 3.3 PlayStation and PlayStation Network releaseĬhrono Trigger features standard role-playing video game gameplay with several innovations.3.2 Original and Virtual Console release.

#Tokita chrono trigger remake android#

Chrono Trigger was also ported to mobile phones, Virtual Console, the PlayStation Network, iOS devices, and Android devices. The version for the Nintendo DS sold 790,000 copies as of March 2009. Chrono Trigger was the third best-selling game of 1995, and the game's SNES and PlayStation iterations have shipped 2.65 million copies as of March 2003. Nintendo Power magazine described aspects of Chrono Trigger as revolutionary, including its multiple endings, plot-related sidequests focusing on character development, unique battle system, and detailed graphics. The game was never released in PAL territories before the Nintendo DS version.Ĭhrono Trigger was a critical and commercial success upon release and is frequently cited as one of the best video games of all time. A slightly enhanced Chrono Trigger, again ported by Tose, was released for the Nintendo DS on November 25, 2008, in North America and Japan, and went on sale in Australia on Februand in Europe on February 6, 2009. Square re-released a ported version by Tose in Japan for Sony's PlayStation in 1999, later repackaged with a Final Fantasy IV port as Final Fantasy Chronicles in 2001 for the North American market. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe. Kazuhiko Aoki produced the game, Masato Kato wrote most of the plot, while composer Yasunori Mitsuda scored most of the game before falling ill and deferring the remaining tracks to Final Fantasy series composer Nobuo Uematsu. Chrono Trigger 's development team included three designers that Square dubbed the "Dream Team": Hironobu Sakaguchi, the creator of Square's Final Fantasy series Yuji Horii, a freelance designer and creator of Enix's popular Dragon Quest series and Akira Toriyama, a freelance manga artist famed for his work with Dragon Quest and Dragon Ball. Chrono Trigger ( Japanese: クロノ・トリガー, Hepburn: Kurono Torigā ?) is a role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System in 1995.









Tokita chrono trigger remake